The party is given a mission to deliver letters on behalf of the arch count. They are to be delivered to the High Duke of Anislov and the Emperor. On the way to deliver their message to the High Duke, Tactus discovers a bloody dagger in his bag at an inn. Upon sharing this information with the party, they exit the inn to find that there are wanted posters describing the party as assasins of the archduke of Logeir. The party packs the dagger away, and begin heading to the cousin of their archcount in hopes of dismissing their guilt.
Tactus and Burr attempt to enter the checkpoint and pass through the port city in order to gather information but are discovered almost immediately by the military and chased from the city walls into the deep jungle. They escape and buy passage via the thieves guild to cross the river at the cities edge. They quickly make their way into town to find the rest of their party, and are informed by the guard that the party had entered earlier. He directed them to one of the nicer inns, where they re-united.
The group heads in the direction of an abandoned keep that they knew of along the way. As they reach the top of the pathway on the way to the keep, they come across a pile of skulls. They begin hearing voices, and are ambushed by lizard people. The group kills the lizard people and goes further into the keep where they encounter a will-o-the-wisp and several zombies and lizard folk. Upon killing the enemies, the group faces the door to the keep taunting their entry.